itch.io app timeline 2016

👋 This page was last updated ~9 years ago. Just so you know.

I’ve been working on the itch.io desktop app for about a year now, so I thought I’d make a quick recap:

At the time of this writing, the app has been downloaded about 460K times (including updates). Not counting the back-end, the app and its various components are made up of around 100K lines of code (mostly javascript and golang), most of which is open-source.

You’d think after all that I’d go take a nap or something, but the Winter 2016 season is far from over and I couldn’t be more excited about what is still to come.

In the meantime, be sure to check out:

These are both part of itch.io refinery, a customizable toolset for first releases & playtests.

If you have any questions, we’re always listening at mailto:[email protected]!

I’d like to thank my itch.io colleagues, all our testers, translators, and the game developers who adopted the system early and have shown incredible kindness and understanding, taking the “stress” out of “stress testing”!

Talk to you in 2017 with hopefully a lot more bullet points :)

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A new website for 2020

Hi everyone. Has it been two months since I last posted something? Yes it has!

That seems like a nice round duration, so let’s break the silence with a few announcements.

I have a new website

If everything goes well, you’re on it right now.

Does it feel okay? Take a minute to accustom yourself to your new surroundings. Identify potential sources of fresh water. Gather some supplies with which to fashion a makeshift shelter.