Early Access Policy
Content Release Model
When a dual feature is released, there’s:
- A video on YouTube
- An article, time-locked for 6 months
- Optionally, some bonus “companion” code to the article/video
Here are examples of dual features:
The article version is accessible in advance for sponsors/patrons of tiers Silver and above (~10EUR + VAT/month)
The bonus code, (like in the virtue of unsynn) is accessible for sponsors/patrons of tiers Bronze and above (~5EUR + VAT/month).
Six months after the video is released, the article automatically unlocks for everyone.
Sponsored Early Access
Generous sponsors are able to buy a time-release for an exclusive article.
This makes the article accessible for everyone immediately, and adds a banner to the article indefinitely to advertise whatever the generous sponsor would like to.
If you’re interested in buying a time-release for an exclusive article, reach out to [email protected] directly and we can discuss prices and copy!
For an example of a sponsored early access, check out
Did you know I also make videos? Check them out on PeerTube and also YouTube!
Here's another article just for you:
My ideal Rust workflow
Writing Rust is pretty neat. But you know what’s even neater? Continuously testing Rust, releasing Rust, and eventually, shipping Rust to production. And for that, we want more than plug-in for a code editor.
We want… a workflow.
Why I specifically care about this
This gets pretty long, so if all you want is the advice, feel free to jump to it directly.