The iterative nature of art
👋 This page was last updated ~13 years ago. Just so you know.
“Some people don’t understand the iterative nature of art, design and game design.”
“Instead, they try to reach the final version on the first try and get frustrated when it’s not as good as they thought.”
“Aim for the best you can, but know that you will have to iterate, work on it again. Know that it’ll get better on the next step!”
— Dominique Ferland, aka @Dom2D
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Here's another article just for you:
Does Dioxus spark joy?
Note: this article is adapted from a presentation I gave at a Rust Paris Meetup — that’s why it sounds a little different than usual. Enjoy!
Good evening! Tonight, I will attempt to answer the question: Does Dioxus spark joy? Or at the very least, whimsy.
What’s Dioxus, you ask? It is first and foremost a name that is quote: “legally not inspired by any Pokémon”.