The iterative nature of art
👋 This page was last updated ~13 years ago. Just so you know.
“Some people don’t understand the iterative nature of art, design and game design.”
“Instead, they try to reach the final version on the first try and get frustrated when it’s not as good as they thought.”
“Aim for the best you can, but know that you will have to iterate, work on it again. Know that it’ll get better on the next step!”
— Dominique Ferland, aka @Dom2D
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Introducing arborium, a tree-sitter distribution
About two weeks ago I entered a discussion with the docs.rs team about, basically, why we have to look at this:
When we could be looking at this:
And of course, as always, there are reasons why things are the way they are. In an effort to understand those reasons, I opened a GitHub issue which resulted in a short but productive discussion.
I walked away discouraged, and then decided to, reasons be damned, attack this problem from three different angles.