The iterative nature of art
👋 This page was last updated ~13 years ago. Just so you know.
“Some people don’t understand the iterative nature of art, design and game design.”
“Instead, they try to reach the final version on the first try and get frustrated when it’s not as good as they thought.”
“Aim for the best you can, but know that you will have to iterate, work on it again. Know that it’ll get better on the next step!”
— Dominique Ferland, aka @Dom2D
Did you know I also make videos? Check them out on PeerTube and also YouTube!
Here's another article just for you:
Request coalescing in async Rust
As the popular saying goes, there are only two hard problems in computer science: caching, off-by-one errors, and getting a Rust job that isn’t cryptocurrency-related.
Today, we’ll discuss caching! Or rather, we’ll discuss… “request coalescing”, or “request deduplication”, or “single-flighting” - there’s many names for that concept, which we’ll get into fairly soon.