Everything about gamedev
"Some people don't understand the iterative nature of art, design and game design."
"Instead, they try to reach the final version on the first try and get frustrated when it's not as good as they thought."
"The best way to learn is to just go out and make stuff, collaborate with people who are better than you at different things, and experiment."
rock 0.9.5 is out! It's the meanest, slimmest, baddest rock release yet.
To update, run
git pull && make rescue as usual. To install from scratch,
clone the repo, cd into it, and run
make rescue from there - it'll download the latest bootstrap, compile itself from
C, then recompile itself from ooc.
Our January project was ambitious: a 2D puzzle game, a-la lemmings with a twist, with big and numerous levels. And of course, all using our homegrown tools, from the compiler to the level editor to the UI system and game framework.