The iterative nature of art
👋 This page was last updated ~13 years ago. Just so you know.
“Some people don’t understand the iterative nature of art, design and game design.”
“Instead, they try to reach the final version on the first try and get frustrated when it’s not as good as they thought.”
“Aim for the best you can, but know that you will have to iterate, work on it again. Know that it’ll get better on the next step!”
— Dominique Ferland, aka @Dom2D
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Here's another article just for you:
Understanding Rust futures by going way too deep
So! Rust futures! Easy peasy lemon squeezy. Until it’s not. So let’s do the easy thing, and then instead of waiting for the hard thing to sneak up on us, we’ll go for it intentionally.
That’s all-around solid life advice.
Choo choo here comes the easy part 🚂💨
We make a new project:
$ cargo new waytoodeep
Created binary (application) `waytoodeep` package