The iterative nature of art
👋 This page was last updated ~13 years ago. Just so you know.
“Some people don’t understand the iterative nature of art, design and game design.”
“Instead, they try to reach the final version on the first try and get frustrated when it’s not as good as they thought.”
“Aim for the best you can, but know that you will have to iterate, work on it again. Know that it’ll get better on the next step!”
— Dominique Ferland, aka @Dom2D
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Futures Nostalgia
Up until recently, hyper was my favorite Rust HTTP framework. It’s low-level, but that gives you a lot of control over what happens.
Here’s what a sample hyper application would look like:
$ cargo new nostalgia
Created binary (application) `nostalgia` package
$ cd nostalgia
$ cargo add [email protected] --features "http1 tcp server"
Updating 'https://github.com/rust-lang/crates.io-index' index
Adding hyper v0.14 to dependencies with features: ["http1", "tcp", "server"]
$ cargo add tokio@1 --features "full"
Updating 'https://github.com/rust-lang/crates.io-index' index
Adding tokio v1 to dependencies with features: ["full"]