How can you support me?
All of the articles, videos, and open source contributions that are made here are funded directly by individuals and companies through donations.
- GitHub Sponsors is based in the US, pays through Stripe
- Patreon has the highest fees, but it’s here too out of convenience.
The “Silver” tier gives you advance access to articles and videos, one week before they’re made available to everyone else. Every piece of content ends up publicly available eventually — I consider my work a public service.
For those who cannot afford to pitch in financially, you can still help:
- Follow me on Bluesky or Mastodon
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- Send me good vibes by e-mail
I’m extremely lucky to be able to contribute to the Rust ecosystem as an independent, and can only do it through the support of people like you.
Thank you so much for your continued support, I owe y’all everything.
Did you know I also make videos? Check them out on PeerTube and also YouTube!
Here's another article just for you:
Making our own spectrogram
A couple months ago I made a loudness meter and went way too in-depth into how humans have measured loudness over time.
Today we’re looking at a spectrogram visualization I made, which is a lot more entertaining!
We’re going to talk about how to extract frequencies from sound waves, but also how my spectrogram app is assembled from different Rust crates, how it handles audio and graphics threads, how it draws the spectrogram etc.