Articles tagged #async

The curse of strong typing

It happened when I least expected it.

Someone, somewhere (above me, presumably) made a decision. "From now on", they declared, "all our new stuff must be written in Rust".

I'm not sure where they got that idea from. Maybe they've been reading propaganda. Maybe they fell prey to some confident asshole, and convinced themselves that Rust was answer to their problems.

Futures Nostalgia

Up until recently, hyper was my favorite Rust HTTP framework. It's low-level, but that gives you a lot of control over what happens.

Here's what a sample hyper application would look like:

Shell session
$ cargo new nostalgia
     Created binary (application) `nostalgia` package
Shell session
$ cd nostalgia
$ cargo add hyper@0.14 --features "http1 tcp server"
    Updating 'https://github.com/rust-lang/crates.io-index' index
      Adding hyper v0.14 to dependencies with features: ["http1", "tcp", "server"]
$ cargo add tokio@1 --features "full"
    Updating 'https://github.com/rust-lang/crates.io-index' index
      Adding tokio v1 to dependencies with features: ["full"]
Understanding Rust futures by going way too deep

So! Rust futures! Easy peasy lemon squeezy. Until it's not. So let's do the easy thing, and then instead of waiting for the hard thing to sneak up on us, we'll go for it intentionally.

Cool bear's hot tip

That's all-around solid life advice.

Choo choo here comes the easy part 🚂💨

We make a new project:

Shell session
$ cargo new waytoodeep
     Created binary (application) `waytoodeep` package
Pin and suffering

I'd like to think that my understanding of "async Rust" has increased over the past year or so. I'm 100% onboard with the basic principle: I would like to handle thousands of concurrent tasks using a handful of threads. That sounds great!

And to become proficient with async Rust, I've accepted a lot of things. There are blue functions and red functions, and red (async) functions are contagious.

Surviving Rust async interfaces

I used to be afraid of async Rust. It's easy to get into trouble!

But thanks to the work done by the whole community, async Rust is getting easier to use every week. One project I think is doing particularly great work in this area is async-std.

Let's say we want to compute the SHA3-256 hash of a file. It's very easy to do with synchronous I/O:

Getting in and out of trouble with Rust futures

I started experimenting with asynchronous Rust code back when futures 0.1 was all we had - before async/await. I was a Rust baby then (I'm at least a toddler now), so I quickly drowned in a sea of .and_then, .map_err and Either<A, B>.

But that's all in the past! I guess!

Now everything is fine, and things go smoothly. For the most part. But even with , there are still some cases where the compiler diagnostics are, just, .

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