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Running an executable without exec
👋 This page was last updated ~5 years ago. Just so you know.
In part 1, we've looked at three executables:
sample
, an assembly program that prints "hi there" using thewrite
system call.entry_point
, a C program that prints the address ofmain
usingprintf
- The
/bin/true
executable, probably also a C program (because it's part of GNU coreutils), and which just exits with code 0.
We noticed that when running entry_point
through GDB, it always printed the
same address. But when we ran it directly, it printed a different address on
every run.
What happens if we run it ourselves?
Let's make elk
, the binary crate, our command-line "Executable & Linker Kit",
also execute the binary after it's parsed it.
// in `elk/src/main.rs`
use std::{env, error::Error, fs};
fn main() -> Result<(), Box<dyn Error>> {
let input_path = env::args().nth(1).expect("usage: elk FILE");
let input = fs::read(&input_path)?;
println!("Analyzing {:?}...", input_path);
let file = match delf::File::parse_or_print_error(&input[..]) {
Some(f) => f,
None => std::process::exit(1),
};
println!("{:#?}", file);
println!("Executing {:?}...", input_path);
use std::process::Command;
let status = Command::new(input_path).status()?;
if !status.success() {
return Err("process did not exit successfully".into());
}
Ok(())
}
Let's run it a few times to compare:
$ cargo b -q && ./target/debug/elk ./samples/entry_point
Analyzing "./samples/entry_point"...
File {
type: Dyn,
machine: X86_64,
entry_point: 00001040,
}
Executing "./samples/entry_point"...
main is at 0x5571c34e9139
$ cargo b -q && ./target/debug/elk ./samples/entry_point
# (cut)
main is at 0x55f7a0f27139
$ cargo b -q && ./target/debug/elk ./samples/entry_point
# (cut)
main is at 0x5605a2753139
$ cargo b -q && ./target/debug/elk ./samples/entry_point
# (cut)
main is at 0x5565093aa139
Mhh, main
has different addresses every time. It seems like
the address is always 0x...139
though.
Okay, so maybe C is doing funky stuff. Let's go back to something simpler - our
hello
program, written in assembly.
Things don't make much sense here either.
Sure, GDB and elk agree: the entry point is 0x00401000
.
$ cargo b -q && ./target/debug/elk ./samples/hello
Analyzing "./samples/hello"...
File {
type: Exec,
machine: X86_64,
entry_point: 00401000,
}
Executing "./samples/hello"...
hi there
$ gdb -ex starti ./samples/hello
Starting program: /home/amos/ftl/elk/samples/hello
Program stopped.
0x0000000000401000 in _start ()
But 0x401000
is 4.004 Mib! And our executable is only 8.68 KiB!
Where is our code in the executable file, even?
Just like nasm
transformed our assembly code into an object file before,
ndisasm
can do the reverse option: it can disassemble an X86 binary
back into (somewhat) readable assembly.
We don't know where our code is in ./samples/hello
, so.. let's just try to
disassemble the whole file.
$ ndisasm ./samples/hello | less
00000000 7F45 jg 0x47
00000002 4C dec sp
00000003 46 inc si
00000004 0201 add al,[bx+di]
00000006 0100 add [bx+si],ax
00000008 0000 add [bx+si],al
0000000A 0000 add [bx+si],al
0000000C 0000 add [bx+si],al
0000000E 0000 add [bx+si],al
00000010 0200 add al,[bx+si]
(cut)
Okay, well... I recognize the 7F 45 4C 46
part - that's the ELF magic! It
really is disassembling the whole file..
So if we want to find our actual code... we need to look for a syscall
right?
Oh look, there's one at 0x1019
!
0000100C 0000 add [bx+si],al
0000100E 00BA0900 add [bp+si+0x9],bh
00001012 0000 add [bx+si],al
00001014 B80100 mov ax,0x1
00001017 0000 add [bx+si],al
00001019 0F05 syscall ; 🎉
0000101B 48 dec ax
0000101C 31FF xor di,di
0000101E B83C00 mov ax,0x3c
00001021 0000 add [bx+si],al
This.. doesn't look quite right, though. I don't remember doing additions before
syscall
. There's another one at 0x1023
, but that's it.
Let's look at ndisasm
's manual:
$ man ndisasm
NAME
ndisasm - the Netwide Disassembler, an 80x86 binary file disassembler
SYNOPSIS
ndisasm [ -o origin ] [ -s sync-point [...]] [ -a | -i ] [ -b bits ] [ -u ] [ -e hdrlen ] [ -p vendor ] [ -k
offset,length [...]] infile
Huh... -b bits
? What's that?
$ man ndisasm
(cut)
-b bits
Specifies 16-, 32- or 64-bit mode. The default is 16-bit mode.
Ah. So ndisasm
defaults to disassembling code as 16-bit. Well, it's a
testament to how long NASM has been around I guess (since October 1996!), but
I'm fairly sure we want 64-bit mode.
$ ndisasm -b 64 ./samples/hello | less
00000FFF 00BF01000000 add [rdi+0x1],bh
00001005 48BE002040000000 mov rsi,0x402000
-0000
0000100F BA09000000 mov edx,0x9
00001014 B801000000 mov eax,0x1
00001019 0F05 syscall
0000101B 4831FF xor rdi,rdi
0000101E B83C000000 mov eax,0x3c
00001023 0F05 syscall
00001025 0000 add [rax],al
00001027 0000 add [rax],al
00001029 0000 add [rax],al
0000102B 0000 add [rax],al
AhAH! What have we here... It's most of our assembly code, except it's missing
the mov rdi, 1
.
Well, the second instruction starts at 0x00001005
, maybe if we ask ndisasm
to
start at 0x00001000
we'll get a different result?
$ man ndisasm
(cut)
-k offset,length
Specifies that length bytes, starting from disassembly offset offset, should be skipped over without
generating any output. The skipped bytes still count towards the calculation of the disassembly offset.
Interesting! Let's go:
$ ndisasm -b 64 -k 0,$((0x1000)) ./samples/hello | head
00000000 skipping 0x1000 bytes
00001000 BF01000000 mov edi,0x1
00001005 48BE002040000000 mov rsi,0x402000
-0000
0000100F BA09000000 mov edx,0x9
00001014 B801000000 mov eax,0x1
00001019 0F05 syscall
0000101B 4831FF xor rdi,rdi
0000101E B83C000000 mov eax,0x3c
00001023 0F05 syscall
Heyyyy that's better!
What did we learn?
Using ndisasm
, we were able to disassemble the hello
executable and obtain
hello.asm
(more or less). It defaults to 16-bit mode so we have to specify -b 64
.
The offset at which we start disassembling matters, as x86 instructions are
variable-length. In our case, it started at 0x1000
into the file.
I can't help but notice something interesting - our code is at 0x1000
into the file,
and the entry point was 0x401000
. Coincidence? I think not.
Note that ndisasm
will happily disassemble standard input if we pass -
as a
file name. So we can use another program to do our cutting:
$ dd if=./samples/hello skip=$((0x1000)) bs=1 count=$((0x25)) | ndisasm -b 64 -
37+0 records in
37+0 records out
37 bytes copied, 8,191e-05 s, 452 kB/s
00000000 BF01000000 mov edi,0x1
00000005 48BE002040000000 mov rsi,0x402000
-0000
0000000F BA09000000 mov edx,0x9
00000014 B801000000 mov eax,0x1
00000019 0F05 syscall
0000001B 4831FF xor rdi,rdi
0000001E B83C000000 mov eax,0x3c
00000023 0F05 syscall
In fact, we could even read the code from rust and pipe it to ndisasm
. Let's do that!
Cool bear's hot tip
We're making hello
-specific modifications to elk
for now. We'll fix it later.
Pinky promise.
// in `elk/src/main.rs`
fn main() -> Result<(), Box<dyn Error>> {
// omitted: analysis part
println!("Disassembling {:?}...", input_path);
let code = &input[0x1000..];
// disassemble at most 0x25 bytes
let code = &code[..std::cmp::min(0x25, code.len())];
ndisasm(code)?;
Ok(())
}
fn ndisasm(code: &[u8]) -> Result<(), Box<dyn Error>> {
use std::{
io::Write,
process::{Command, Stdio},
};
let mut child = Command::new("ndisasm")
.arg("-b")
.arg("64")
.arg("-")
.stdin(Stdio::piped())
.stdout(Stdio::piped())
.spawn()?;
child.stdin.as_mut().unwrap().write_all(code)?;
let output = child.wait_with_output()?;
println!("{}", String::from_utf8_lossy(&output.stdout));
Ok(())
}
And then we get this:
cargo b -q && ./target/debug/elk ./samples/hello
Analyzing "./samples/hello"...
File {
type: Exec,
machine: X86_64,
entry_point: 00401000,
}
Disassembling "./samples/hello"...
00000000 BF01000000 mov edi,0x1
00000005 48BE002040000000 mov rsi,0x402000
-0000
0000000F BA09000000 mov edx,0x9
00000014 B801000000 mov eax,0x1
00000019 0F05 syscall
0000001B 4831FF xor rdi,rdi
0000001E B83C000000 mov eax,0x3c
00000023 0F05 syscall
Neat!
So, now we have some executable code in memory somewhere.
And while elk
is running elk's
code is also in memory somewhere - being executed.
Could we.. maybe.. find a way to jump from elk's
code to sample's
code?
We've already seen how to bind Win32 APIs. The short version is that if you have a pointer that's the address of a function, you can just cast it to a function pointer, and call it. Just like that:
// in `elk/src/main.rs`
unsafe fn jmp(addr: *const u8) {
let fn_ptr: fn() = std::mem::transmute(addr);
fn_ptr();
}
That's it! That's all there is to it.
So, logically, we should be able to just do that:
// in `elk/src/main.rs`
fn main() -> Result<(), Box<dyn Error>> {
// omitted: everything else
println!("Executing {:?} in memory...", input_path);
let entry_point = code.as_ptr();
println!("Entry point: {:?}", entry_point);
unsafe {
jmp(entry_point);
}
Ok(())
}
Easy! Eaasy. This series will be so short. I don't even need to check the result, I'm sure this will just work. Unless it doesn't. But it'll work! I guarantee it.
Ok, I can tell you don't believe me, so just to convince you, let's run it:
cargo b -q && ./target/debug/elk ./samples/hello
Analyzing "./samples/hello"...
(cut)
Executing "./samples/hello" in memory...
Entry point: 0x5586c7d35ac0
[1] 14095 segmentation fault (core dumped) ./target/debug/elk ./samples/hello
Okay well. I give up. There. You can finish the series yourself.
Cool bear's hot tip
Psssst!
Not all memory is the same.
What's that cool bear? Not all memory is the same? Sure it is! It's just bytes. Doesn't matter what the physical memory modules are, they all behave the same way, just with different performance characteristics. I can tell that this should work because THOSE ARE THE SAME BYTES THE PROCESSOR WAS RUNNING EARLIER.
And I know it's valid machine code because I just disassembled it and it gave me the original assembly, more or less.
Cool bear's hot tip
Think about security.
Mhhhh. How would security get in the way of what we're trying to do...
Let's say we take our entry_point.c
program. If we have a local variable,
we can read from it and write to it, right?
// in `elk/samples/entry_point.c`
#include <stdio.h>
int main() {
printf("main is at %p\n", &main);
int numb = 13;
printf("numb is at %p\n", &numb);
numb = 127;
printf("wrote to numb, now = %d\n", numb);
}
$ gcc entry_point.c -o entry_point
$ ./entry_point
main is at 0x55a990a01149
numb is at 0x7ffedf17a274
wrote to numb, now = 127
Right! It appears to be stored somewhere completely different from main
though
- 44 terabytes apart in the address space. I don't have 44 terabytes of RAM so... there must be different.. areas?
Of course, this isn't to scale. That next diagram isn't to scale either - you
have to imagine the purple and yellow areas being much, much thinner. But
this is pretty much what entry_point
's address space looks like - from what
I gather.
What if we allocate memory with malloc
? And what about constants?
// in `elk/samples/entry_point.c`
#include <stdio.h>
#include <stdlib.h>
const int cons = 29;
int main() {
printf("main is at %p\n", &main);
int numb = 13;
printf("numb is at %p\n", &numb);
void *aptr = malloc(sizeof(int));
printf("cons is at %p\n", &cons);
printf("aptr is at %p\n", aptr);
free(aptr);
}
$ gcc entry_point.c -o entry_point
$ ./entry_point
main is at 0x5593c22b5169
numb is at 0x7ffeb6f9a80c
cons is at 0x5593c22b8048
aptr is at 0x5593c39386b0
Huh. So we have something like:
Can we write to those? Let's try writing to a constant:
// in `elk/samples/entry_point.c`
#include <stdio.h>
#include <stdlib.h>
const int cons = 29;
int main() {
int *cons_addr = (int *) &cons;
printf("cons = %d\n", *cons_addr);
printf("writing to cons...\n");
// note: `cons = 31` doesn't compile
*cons_addr = 31;
printf("cons = %d\n", *cons_addr);
}
$ gcc entry_point.c -o entry_point
$ ./entry_point
cons = 29
writing to cons...
[1] 2598 segmentation fault (core dumped) ./entry_point
Ah. It appears we can't - the program crashes if we try that.
Can we write to main
?
// in `elk/samples/entry_point.c`
#include <stdio.h>
#include <stdlib.h>
int main() {
int *main_addr = (int *) &main;
printf("main = %x\n", *main_addr);
printf("writing to main...\n");
*main_addr = 0xABCD;
printf("cons = %x\n", *main_addr);
}
$ gcc entry_point.c -o entry_point
$ ./entry_point
main = e5894855
writing to main...
[1] 2848 segmentation fault (core dumped) ./entry_point
Read-only too. Makes sense that they're in the same area then!
What if we store some x86 binary in a constant? Since it seems to be
in the same area as main
, maybe it'll execute from there?
We know that this assembly:
xor rdi, rdi
mov eax, 0x3c
syscall
Corresponds to this in binary:
4831FF
B83C000000
0F05
So we can do this:
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
const char *instructions = "\x48\x31\xFF\xB8\x3C\x00\x00\x00\x0F\x05";
int main() {
printf(" main @ %p\n", &main);
printf("instructions @ %p\n", instructions);
void (*f)(void) = (void*) instructions;
printf("jumping...\n");
f();
printf("after jump\b");
}
$ gcc entry_point.c -o entry_point
$ ./entry_point
main @ 0x5648dfe6d149
instructions @ 0x5648dfe6e004
jumping...
[1] 3978 segmentation fault (core dumped) ./entry_point
Well, that still doesn't work. Apparently 0x1000
bytes make all the difference.
At this point, we have a pretty strong suspicion that all memory is not, in fact, the same, and that we have different memory areas with different.. permissions?
Maybe there's a way to inspect that at runtime, let's do some research... mhh, what do we have here:
Name
pmap - report memory map of a process
Synopsis
pmap [ -x | -d ] [ -q ] pids...
pmap -V
Description
The pmap command reports the memory map of a process or processes.
Interesting!
Our programs are too short-lived though - we won't have time to run pmap
before they exit. We could get them to sleep or wait for user input... or
we could just use gdb!
$ gdb ./entry_point
(gdb) starti
Starting program: /home/amos/ftl/elk/samples/entry_point
Program stopped.
0x00007ffff7fd4100 in _start () from /lib64/ld-linux-x86-64.so.2
(gdb) info proc
process 4086
cmdline = '/home/amos/ftl/elk/samples/entry_point'
cwd = '/home/amos/ftl/elk/samples'
exe = '/home/amos/ftl/elk/samples/entry_point'
So now, if we run pmap
on process 4086
...
$ pmap 4086
4086: /home/amos/ftl/elk/samples/entry_point
0000555555554000 4K r---- entry_point
0000555555555000 4K r-x-- entry_point
0000555555556000 4K r---- entry_point
0000555555557000 8K rw--- entry_point
00007ffff7fce000 12K r---- [ anon ]
00007ffff7fd1000 4K r-x-- [ anon ]
00007ffff7fd2000 8K r---- ld-2.30.so
00007ffff7fd4000 124K r-x-- ld-2.30.so
00007ffff7ff3000 32K r---- ld-2.30.so
00007ffff7ffc000 8K rw--- ld-2.30.so
00007ffff7ffe000 4K rw--- [ anon ]
00007ffffffde000 132K rw--- [ stack ]
ffffffffff600000 4K --x-- [ anon ]
total 348K
We were right!
I recognize our 0x55555555....
addresses, and our 00007ffff7f.....
addresses from before. And there are permissions!
Let's keep running the program in GDB:
(gdb) c
Continuing.
main @ 0x555555555149
instructions @ 0x555555556004
jumping...
Program received signal SIGSEGV, Segmentation fault.
0x0000555555556004 in ?? ()
So:
main
is in the0x0000555555555000
4K area, which isr+x
(readable and executable)instructions
is in the0000555555556000
4K area, which isr
(readable, but not executable)
This explains everything! I think! Thanks cool bear!
Cool bear's hot tip
You're welcome, pay it forward.
We can see in pmap
's output that those areas have entry_point
as a value
in the Mapping
column. And that makes sense! The executable is mapped directly
in memory - we discussed this in Reading files the hard way - Part 2.
I'm not super fond of the way pmap
shows this information though. Maybe we can find
another way to get it?
$ man 5 proc
(cut)
/proc/[pid]/maps
A file containing the currently mapped memory regions and their access permissions. See mmap(2) for some further information about memory mappings.
That looks promising, let's give it a shot!
$ cat /proc/4086/maps
address perms offset dev inode pathname
555555554000-555555555000 r--p 00000000 08:01 3291229 /home/amos/ftl/elk/samples/entry_point
555555555000-555555556000 r-xp 00001000 08:01 3291229 /home/amos/ftl/elk/samples/entry_point
555555556000-555555557000 r--p 00002000 08:01 3291229 /home/amos/ftl/elk/samples/entry_point
555555557000-555555558000 r--p 00002000 08:01 3291229 /home/amos/ftl/elk/samples/entry_point
555555558000-555555559000 rw-p 00003000 08:01 3291229 /home/amos/ftl/elk/samples/entry_point
555555559000-55555557a000 rw-p 00000000 00:00 0 [heap]
7ffff7dcb000-7ffff7df0000 r--p 00000000 08:01 800108 /usr/lib/libc-2.30.so
7ffff7df0000-7ffff7f3d000 r-xp 00025000 08:01 800108 /usr/lib/libc-2.30.so
7ffff7f3d000-7ffff7f87000 r--p 00172000 08:01 800108 /usr/lib/libc-2.30.so
7ffff7f87000-7ffff7f88000 ---p 001bc000 08:01 800108 /usr/lib/libc-2.30.so
7ffff7f88000-7ffff7f8b000 r--p 001bc000 08:01 800108 /usr/lib/libc-2.30.so
7ffff7f8b000-7ffff7f8e000 rw-p 001bf000 08:01 800108 /usr/lib/libc-2.30.so
7ffff7f8e000-7ffff7f94000 rw-p 00000000 00:00 0
7ffff7fce000-7ffff7fd1000 r--p 00000000 00:00 0 [vvar]
7ffff7fd1000-7ffff7fd2000 r-xp 00000000 00:00 0 [vdso]
7ffff7fd2000-7ffff7fd4000 r--p 00000000 08:01 795305 /usr/lib/ld-2.30.so
7ffff7fd4000-7ffff7ff3000 r-xp 00002000 08:01 795305 /usr/lib/ld-2.30.so
7ffff7ff3000-7ffff7ffb000 r--p 00021000 08:01 795305 /usr/lib/ld-2.30.so
7ffff7ffc000-7ffff7ffd000 r--p 00029000 08:01 795305 /usr/lib/ld-2.30.so
7ffff7ffd000-7ffff7ffe000 rw-p 0002a000 08:01 795305 /usr/lib/ld-2.30.so
7ffff7ffe000-7ffff7fff000 rw-p 00000000 00:00 0
7ffffffde000-7ffffffff000 rw-p 00000000 00:00 0 [stack]
ffffffffff600000-ffffffffff601000 --xp 00000000 00:00 0 [vsyscall]
Interesting - there's a device number and an inode number in there. We can use ls
to check
that we're indeed talking about the same file:
$ ls -i ./entry_point
3291229 ./entry_point
It is!
So, the file is mapped.. and then a process is created with multiple memory mappings, and then it's started. All good so far.
Quick question: what happens if we remove the file that's currently mapped?
Right now, we can use debugfs
to print the path of the file that corresponds to inode
3291229
:
$ sudo debugfs -R "ncheck 3291229" /dev/sda1
debugfs 1.45.4 (23-Sep-2019)
Inode Pathname
3291229 /home/amos/ftl/elk/samples/entry_point
What if we remove it?
$ rm entry_point
Huh, that worked. What do the memory maps look like now?
$ cat /proc/4086/maps | head -3
555555554000-555555555000 r--p 00000000 08:01 3291229 /home/amos/ftl/elk/samples/entry_point (deleted)
555555555000-555555556000 r-xp 00001000 08:01 3291229 /home/amos/ftl/elk/samples/entry_point (deleted)
555555556000-555555557000 r--p 00002000 08:01 3291229 /home/amos/ftl/elk/samples/entry_point (deleted)
Still the same! But the kernel knows (the kernel always knows) that the file was deleted.
So, if we compile entry_point.c
again:
$ gcc entry_point.c -o entry_point
$ ls -i ./entry_point
3291247 ./entry_point
It gets a different inode! And if we fire off a second gdb instance on the new executable and compare their mappings, we get:
$ diff --unified /proc/{4086,5199}/maps | bat
Cool bear's hot tip
In at least bash
and zsh
(and probably others), the a{b,c,d}e
syntax is
expanded to abe ace ade
.
The bat utility is a Rust reimagining of the
cat
utility, which you can grab with cargo install bat
. We use it here
only for color.
So that's how it's legal to delete an executable that is currently running under Linux. The same thing is way illegal on Windows. Renaming a running Windows executable is okay though. I guess their memory mapping strategy is different!
Back to our regularly-scheduled instruction fiddling. So we have the right
instructions in memory, but we need to make that memory executable. Just
like we need to chmod +x
a file before running it from the shell or something.
We can do that with mprotect
:
$ man mprotect
NAME
mprotect — set protection of memory mapping
SYNOPSIS
#include <sys/mman.h>
int mprotect(void *addr, size_t len, int prot);
So far so good - an address, a length, and some flags. We've got PROT_READ
, PROT_WRITE
,
and PROT_EXEC
. Like a good Unix C function, it returns 0
on success, -1
on error.
Cool bear's hot tip
In C, size_t
is an integral data type (ie., it stores integers) of the same
bit-width as a pointer. So, on 32-bit, size_t
is 4 bytes, on 64-bit,
size_t
is 8 bytes.
C has size_t
(unsigned) and ssize_t
(signed), Rust has usize
and isize
.
Cool, let's get going:
// in `elk/samples/entry_point.c`
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <sys/mman.h>
#include <errno.h>
const char *instructions = "\x48\x31\xFF\xB8\x3C\x00\x00\x00\x0F\x05";
const size_t instructions_len = 10;
int main() {
printf(" main @ %p\n", &main);
printf("instructions @ %p\n", instructions);
printf("making instructions executable...\n");
int ret = mprotect(
(void*) instructions, // addr
instructions_len, // len
PROT_READ | PROT_EXEC // prot
);
if (ret != 0) {
printf("mprotect failed: error %d\n", errno);
return 1;
}
void (*f)(void) = (void*) instructions;
printf("jumping...\n");
f();
printf("after jump\b");
}
Now this is starting to look like a real C program, low-cost error handling and all.
$ gcc entry_point.c -o entry_point
$ ./entry_point
./entry_point
main @ 0x55f68b710169
instructions @ 0x55f68b711008
making instructions executable...
mprotect failed: error 22
Ah. Error 22 happens to be EINVAL
, and mprotect
's man page notes:
ERRORS
(cut)
The mprotect() function may fail if:
EINVAL The addr argument is not a multiple of the page size as returned by sysconf().
Page size eh. Okay, I'll byte. I mean bite! Let's assume pages are 4KiB -
because that's what they usually end up being unless large pages is enabled
(we saw that in "Reading files the hard way"), that means we need our address
to end in 000
.
It's time... for some bit manipulation.
If we have a bit string, like so;
101011110000
We can use the binary NOT
operator on it, and get:
~ 101011110000
--------------
= 010100001111
All the bits were flipped!
We can also binary AND
two bit strings, like so:
11110000
& 10101010
----------
= 10100000
So, what we want to do is take an address and strip the 3 rightmost nibbles.
Cool bear's hot tip
A nibble is the extremely cute name for a half-byte.
Remember that bytes are represented with two hexadecimal characters, like so: 00
, FF
, etc.
A nibble is represented with only one!
We have: 0x55f68b711008
We want: 0x55f68b711000
The binary AND
operation is essentially "keep only the bits set in both operands", so
if we had something like:
// we're using hexadecimal notation now,
// we were using binary notation before.
55F68B711008
& FFFFFFFFF000 (this value is called a mask)
--------------
55F68B711000
^^^ those are all zero now
But I don't want to write a value like 0xFFFFFFFFF000
by hand. That's too
many Fs! Even when writing the explanation, I didn't feel like it - I just
used vim visual mode and replace commands to make sure everything aligned
right.
I'm also fairly sure it's not the correct mask anyway. The correct mask on
32-bit would be 0xFFFF_F000
- eight nibbles, four bytes, 32 bits - and the
correct mask on 64-bit would be 0xFFFF_FFFF_FFFF_F000
- sixteen nibbles,
eight bytes, 64 bits.
So, we got it wrong. And even though, as mentioned previously, we don't care at all
about ELF32, we still care about writing as few Fs as possible. However, we can simply
take 0xFFF
and inverse it with a binary NOT
- and then we'll get the proper mask.
Thus, we get:
55F68B711008
& ~ FFF
------------------
55F68B711008
& FFFFFFFFFFFFF000
------------------
55F68B711000
Awesome! Let's put all that into practice, shall we:
// in `elk/samples/entry_point.c`
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <sys/mman.h>
#include <errno.h>
const char *instructions = "\x48\x31\xFF\xB8\x3C\x00\x00\x00\x0F\x05";
int main() {
printf(" main @ %p\n", &main);
printf("instructions @ %p\n", instructions);
size_t region = (size_t) instructions;
region = region & (~0xFFF);
printf(" page @ %p\n", region);
printf("making page executable...\n");
int ret = mprotect(
(void*) region, // addr
0x1000, // len - now the size of a page (4KiB)
PROT_READ | PROT_EXEC // prot
);
if (ret != 0) {
printf("mprotect failed: error %d\n", errno);
return 1;
}
void (*f)(void) = (void*) instructions;
printf("jumping...\n");
f();
printf("after jump\b");
}
$ gcc entry_point.c entry_point
$ ./entry_point
main @ 0x564b8c654169
instructions @ 0x564b8c655004
page @ 0x564b8c655000
making page executable...
jumping...
$
It didn't segfault! IT DIDN'T SEGFAULT! Let's walk through it with ugdb
:
$ ugdb ./entry_point
(gdb) catch syscall exit
(gdb) start
(gdb) c
(for some reason, there was a temporary breakpoint somewhere else)
Catchpoint 1 (call to syscall exit)
(gdb) bt
#0 0x000055555555600e in ?? ()
#1 0x0000555555555238 in main ()
Everything seems in order! main
did call our code, which doesn't correspond
to any known symbol, so GDB just shows it as ??
.
The disassembly panel (top-left) shows garbage, because the catchpoint stopped
execution right after the syscall
instruction. It's trying to make sense of
whatever data happens to be after our instructions
constant, as if it was
code.
Phew.
Okay.
And now, the real thing
It's time to execute a real ELF file. But first - we've seen that parts of the executable are mapped into memory. How does the OS know which parts to map where, which ones to make executable, etc.?
Thanks to... program headers.
Remember in our ELF header diagram from last time we had fields like "Program header offset", "Number of program headers" and "Size of program header entry"?
Ok, I'll pull it up - it's the "Section header fields" bits here:
Well, in the ELF file, at the proper offset, there's a bunch of "program headers", and they all look like this:
I'll confess - I made that diagram pretty early on, when I was still writing the previous article. And it didn't fully click until I wrote this entire article.
Now that we've examined the memory map for a running process, and messed with it in a bunch of ways, every field on that diagram makes sense. Except for physical address, which I'm fairly sure is deprecated?
Let's get parsing!
I won't re-explain any of the parsing tricks we saw in the previous article - feel free to go back to it for reference.
// in `delf/src/lib.rs`
#[derive(Debug, Clone, Copy, PartialEq, Eq, TryFromPrimitive)]
#[repr(u32)]
pub enum SegmentType {
Null = 0x0,
Load = 0x1,
Dynamic = 0x2,
Interp = 0x3,
Note = 0x4,
}
impl_parse_for_enum!(SegmentType, le_u32);
We'll only need one additional trick - just like we used
derive-try-from-primitive
for enums, we'll use
enumflags2 for bitflags for which each
flag is an enum variant.
$ cd delf/
$ cargo add enumflags2@0.6
Adding enumflags2 v0.6.4 to dependencies
Usage is simple enough. If we derive BitFlags
on an enum with an
integer representation, like so:
// in `delf/src/lib.rs`
use enumflags2::*;
#[derive(Debug, Clone, Copy, PartialEq, Eq, BitFlags)]
#[repr(u32)]
pub enum SegmentFlag {
Execute = 0x1,
Write = 0x2,
Read = 0x4,
}
Then we can use the enumflags2::BitFlags<SegmentFlag>
type as... a set of flags,
that we can OR (|
) and AND (&
) and NOT (!
). There's also a from_bits
method
that maps the integer value to our Rust type, and a bits
method to convert back
to the integer value:
#[cfg(test)]
mod tests {
#[test]
fn try_bitflag() {
use super::SegmentFlag;
use enumflags2::BitFlags;
// this is a value we could've read straight from an ELF file
let flags_integer: u32 = 6;
// this is how we parse it. in practice, it's less verbose,
// because of type inference.
let flags = BitFlags::<SegmentFlag>::from_bits(flags_integer).unwrap();
assert_eq!(flags, SegmentFlag::Read | SegmentFlag::Write);
assert_eq!(flags.bits(), flags_integer);
// this does not correspond to any flags
assert!(BitFlags::<SegmentFlag>::from_bits(1992).is_err());
}
}
Just like for non-bitflag enums before, we'll make a macro to help parse bitflags:
// in `delf/src/parse.rs`
#[macro_export]
macro_rules! impl_parse_for_enumflags {
($type: ident, $number_parser: ident) => {
impl $type {
pub fn parse(i: parse::Input) -> parse::Result<enumflags2::BitFlags<Self>> {
use nom::{
combinator::map_res,
error::{context, ErrorKind},
number::complete::$number_parser,
};
let parser = map_res($number_parser, |x| {
enumflags2::BitFlags::<Self>::from_bits(x).map_err(|_| ErrorKind::Alt)
});
context(stringify!($type), parser)(i)
}
}
};
}
It's very similar to our previous macro, except we return a BitFlags<Self>
.
And now we can invoke it on SegmentFlag
, and define our ProgramHeader
struct:
// in `delf/src/lib.rs`
impl_parse_for_enumflags!(SegmentFlag, le_u32);
pub struct ProgramHeader {
pub r#type: SegmentType,
pub flags: BitFlags<SegmentFlag>,
pub offset: Addr,
pub vaddr: Addr,
pub paddr: Addr,
pub filesz: Addr,
pub memsz: Addr,
pub align: Addr,
pub data: Vec<u8>,
}
#[derive(Debug)]
pub struct File {
// omitted: existing fields
pub program_headers: Vec<ProgramHeader>,
}
Cool bear's hot tip
Why own a copy of data
if it's already in the input?
Well, this way the returned delf::File
isn't tied to the lifetime of the
input, and, who knows, maybe we can change the contents of segments later...
We can also implement a neat little Debug
formatter:
// in `delf/src/lib.rs`
use std::ops::Range;
impl ProgramHeader {
/**
* File range where the segment is stored
*/
pub fn file_range(&self) -> Range<Addr> {
self.offset..self.offset + self.filesz
}
/**
* Memory range where the segment is mapped
*/
pub fn mem_range(&self) -> Range<Addr> {
self.vaddr..self.vaddr + self.memsz
}
}
impl fmt::Debug for ProgramHeader {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(
f,
"file {:?} | mem {:?} | align {:?} | {} {:?}",
self.file_range(),
self.mem_range(),
self.align,
// the default Debug formatter for `enumflags2` is a bit
// on the verbose side, let's print something like `RWX` instead
&[
(SegmentFlag::Read, "R"),
(SegmentFlag::Write, "W"),
(SegmentFlag::Execute, "X")
]
.iter()
.map(|&(flag, letter)| {
if self.flags.contains(flag) {
letter
} else {
"."
}
})
.collect::<Vec<_>>()
.join(""),
self.r#type,
)
}
}
Next up, we need to solve a tiny little problem - so far we've been parsing the ELF file from start to finish. But the program headers may be anywhere - we need to be reading from the specific offset in the ELF header.
Since our input is a slice, we can simply use sub-slicing syntax:
// in `delf/src/lib.rs`
impl File {
// note: there are some fields we don't store or use for now, so let's
// quiet down that warning for a moment.
#[allow(unused_variables)]
pub fn parse(i: parse::Input) -> parse::Result<Self> {
let full_input = i;
// omitted: rest of parser
use nom::{combinator::map, number::complete::le_u16};
// some values are stored as u16 to save storage, but they're actually
// file offsets, or counts, so we want them as `usize` in rust.
let u16_usize = map(le_u16, |x| x as usize);
// ph = program header, sh = section header
let (i, (ph_offset, sh_offset)) = tuple((Addr::parse, Addr::parse))(i)?;
let (i, (flags, hdr_size)) = tuple((le_u32, le_u16))(i)?;
let (i, (ph_entsize, ph_count)) = tuple((&u16_usize, &u16_usize))(i)?;
let (i, (sh_entsize, sh_count, sh_nidx)) = tuple((&u16_usize, &u16_usize, &u16_usize))(i)?;
// `chunks()` divides a slice into chunks of equal size - perfect, as we know the entry size.
let ph_slices = (&full_input[ph_offset.into()..]).chunks(ph_entsize);
let mut program_headers = Vec::new();
for ph_slice in ph_slices.take(ph_count) {
let (_, ph) = ProgramHeader::parse(full_input, ph_slice)?;
program_headers.push(ph);
}
let res = Self {
machine,
r#type,
entry_point,
program_headers,
};
Ok((i, res))
}
}
All that's left is to implement ProgramHeader::parse
// in `delf/src/lib.rs`
impl ProgramHeader {
fn parse<'a>(full_input: parse::Input<'_>, i: parse::Input<'a>) -> parse::Result<'a, Self> {
use nom::sequence::tuple;
let (i, (r#type, flags)) = tuple((SegmentType::parse, SegmentFlag::parse))(i)?;
let ap = Addr::parse;
let (i, (offset, vaddr, paddr, filesz, memsz, align)) = tuple((ap, ap, ap, ap, ap, ap))(i)?;
let res = Self {
r#type,
flags,
offset,
vaddr,
paddr,
filesz,
memsz,
align,
// `to_vec()` turns a slice into an owned Vec (this works because u8 is Clone+Copy)
data: full_input[offset.into()..][..filesz.into()].to_vec(),
};
Ok((i, res))
}
}
I want to talk about the double sub-slicing trick we just used above for a minute.
When we have a start
and a length
, we'd normally have to write this:
let sub = &full[start..start+length];
However, we can just as well write this:
let sub = &full[start..][..length];
And then we don't have to add anything, or mention start
twice. It's particularly
handy here because our start has to be converted from an Addr
into an usize
.
Alright! Does any of this even work?
Again, we can use elk
to check - since it's always going to build with our
latest delf
changes, as it refers to it by path.
$ cargo b -q && ./target/debug/elk ./samples/hello
cargo b -q && ./target/debug/elk ./samples/hello
Analyzing "./samples/hello"...
File {
type: Exec,
machine: X86_64,
entry_point: 00401000,
program_headers: [
file 00000000..000000e8 | mem 00400000..004000e8 | align 00001000 | R.. Load,
file 00001000..00001025 | mem 00401000..00401025 | align 00001000 | R.X Load,
file 00002000..00002009 | mem 00402000..00402009 | align 00001000 | RW. Load,
],
}
Disassembling "./samples/hello"...
(cut)
Works pretty nicely! We can see that samples/hello
is mapped pretty simply in memory -
three contiguous 4KiB sections mapped with different access rights: first read-only,
then read+execute, then read+write.
That means we don't need to hardcode the disassembly address anymore. Where we had:
// in `elk/src/main.rs`
// in `main()`
println!("Disassembling {:?}...", input_path);
let code = &input[0x1000..];
let code = &code[..std::cmp::min(0x25, code.len())];
ndisasm(code)?;
We can simply have:
// in `elk/src/main.rs`
// in `main()`
println!("Disassembling {:?}...", input_path);
let code_ph = file
.program_headers
.iter()
.find(|ph| ph.mem_range().contains(&file.entry_point))
.expect("segment with entry point not found");
ndisasm(&code_ph.data[..], file.entry_point)?;
// (let's forget about executing for a second)
Ok(())
Above, I've added an offset
parameter to the ndisasm()
function so that the
addresses displayed in the disassembly are accurate:
// in `elk/src/main.rs`
fn ndisasm(code: &[u8], origin: delf::Addr) -> Result<(), Box<dyn Error>> {
use std::{
io::Write,
process::{Command, Stdio},
};
let mut child = Command::new("ndisasm")
.arg("-b")
.arg("64")
.arg("-o")
.arg(format!("{}", origin.0))
.arg("-")
.stdin(Stdio::piped())
.stdout(Stdio::piped())
.spawn()?;
child.stdin.as_mut().unwrap().write_all(code)?;
let output = child.wait_with_output()?;
println!("{}", String::from_utf8_lossy(&output.stdout));
Ok(())
}
Let's give it a shot:
$ cargo b -q && ./target/debug/elk ./samples/hello
Analyzing "./samples/hello"...
File {
type: Exec,
machine: X86_64,
entry_point: 00401000,
program_headers: [
file 00000000..000000e8 | mem 00400000..004000e8 | align 00001000 | R.. Load,
file 00001000..00001025 | mem 00401000..00401025 | align 00001000 | R.X Load,
file 00002000..00002009 | mem 00402000..00402009 | align 00001000 | RW. Load,
],
}
Disassembling "./samples/hello"...
00401000 BF01000000 mov edi,0x1
00401005 48BE002040000000 mov rsi,0x402000
-0000
0040100F BA09000000 mov edx,0x9
00401014 B801000000 mov eax,0x1
00401019 0F05 syscall
0040101B 4831FF xor rdi,rdi
0040101E B83C000000 mov eax,0x3c
00401023 0F05 syscall
Awesome!
Now let's execute it. We know from earlier that before we do that, we must make the
memory executable. In C, we used mprotect
to do it.
Now, there is a libc crate that does contain
mprotect
, and the relevant PROT_
constants... but that's no fun! We
already did the low-level drudgery once. Right now, I want something nice in
my life.
A cozy, safe abstraction.
And we can have that! The region crate allows us to do exactly that (and in a cross-platform manner, to boot).
$ cargo add region@2
Adding region v2.2.0 to dependencies
// in `elk/src/main.rs`
// in `main()`
println!("Executing {:?} in memory...", input_path);
use region::{protect, Protection};
let code = &code_ph.data;
unsafe {
protect(code.as_ptr(), code.len(), Protection::READ_WRITE_EXECUTE)?;
}
let entry_offset = file.entry_point - code_ph.vaddr;
let entry_point = unsafe { code.as_ptr().add(entry_offset.into()) };
println!(" code @ {:?}", code.as_ptr());
println!("entry offset @ {:?}", entry_offset);
println!("entry point @ {:?}", entry_point);
unsafe {
jmp(entry_point);
}
Ok(())
Alright. Well.
This is it right? We can run the executable without exec
? We did the thing?
Let's find out.
$ cargo b -q && ./target/debug/elk samples/hello
Analyzing "samples/hello"...
File {
type: Exec,
machine: X86_64,
entry_point: 00401000,
program_headers: [
file 00000000..000000e8 | mem 00400000..004000e8 | align 00001000 | R.. Load,
file 00001000..00001025 | mem 00401000..00401025 | align 00001000 | R.X Load,
file 00002000..00002009 | mem 00402000..00402009 | align 00001000 | RW. Load,
],
}
Disassembling "samples/hello"...
00401000 BF01000000 mov edi,0x1
00401005 48BE002040000000 mov rsi,0x402000
-0000
0040100F BA09000000 mov edx,0x9
00401014 B801000000 mov eax,0x1
00401019 0F05 syscall
0040101B 4831FF xor rdi,rdi
0040101E B83C000000 mov eax,0x3c
00401023 0F05 syscall
Executing "samples/hello" in memory...
code @ 0x561828e69000
entry offset @ 00000000
entry point @ 0x561828e69000
Fuck.
I'm pretty sure hello
was supposed to print something.
$ ./samples/hello
hi there
Yes, yes, it was. What the heck is happening. We didn't even get a segfault!
Is it even running our code? Let's use ugdb
to find out:
$ ugdb ./target/debug/elk ./samples/hello
(gdb) break jmp
(gdb) start
So far so good. Does it actually jump to the right place?
(gdb) stepi
(gdb) stepi
It does!
But it.. doesn't... print "hi there".
We got more detective work to do.
Here's another article just for you:
A dynamic linker murder mystery
I write a ton of articles about rust. And in those articles, the main focus is about writing Rust code that compiles. Once it compiles, well, we're basically in the clear! Especially if it compiles to a single executable, that's made up entirely of Rust code.
That works great for short tutorials, or one-off explorations.
Unfortunately, "in the real world", our code often has to share the stage with other code. And Rust is great at that. Compiling Go code to a static library, for example, is relatively finnicky. It insists on being built with GCC (and no other compiler), and linked with GNU ld ().
not