Articles are single-page pieces that give a whirlwind tour of a specific topic.
They're different from series, which go very in-depth, taking many detours.
It feels like an eternity since I've started using Rust, and yet I remember vividly what it felt like to bang my head against the borrow checker for the first few times.
Let's play a game: your objective is to guess a word, but you can only ask yes or no questions. You should also aim to ask as few questions as possible.
Hey all, thanks for checking in!
After much soul searching, I have arrived to the following conclusion:
- Teaching folks about stuff is my jam.
I've been watching a lot of Super Mario Maker videos this past month. Probably a hundred hours! This game is like a world onto itself, and it was fascinating to learn its design language and patterns.
I've been looking for this blog post everywhere, but it doesn't exist, so I guess it's my turn to write about Some Fun with Rust.
The task at hand
So, I tried doing Ludum Dare 44, and I gave up on it, and I feel like absolute crap so I'm going to attempt to write these feelings away in a celebratory post-mortem "I failed!" post.
The year is drawing to a close, and I'm going off on a much-needed holiday next week. This seems like a good time to look back at the past twelve months!