219 results for "":
Damian Sommer on The Yawhg
Damian Sommer did a casual AMA on Reddit recently, about his upcoming game, The Yawhg. I got to ask him a few questions. Here’s what he had to say.
What brought you out of your usual “let’s make fucked up platformers” style?
“I was just kind of tired of them. There’s still one more platformer I really want to finish, (The Clown Who Wanted Everything), but besides that, I’m just extremely bored of them now.”
Day 4 (Advent of Code 2020)
It’s time for Day 4 of the Advent of Code 2020!
Now, I’ve already had a look at the problem statement, at least for part 1, and I’m not particularly excited.
But it will allow me to underline some of the points I’ve recently been *trying to make about types and correctness.
Ah, yes, the novel.
The problem is to parse passports, with fields like these:
Pin and suffering
Disclaimer:
async fn in trait has shipped in Rust 1.75, about 2.5 years after
this article was written.
I’d like to think that my understanding of “async Rust” has increased over the past year or so. I’m 100% onboard with the basic principle: I would like to handle thousands of concurrent tasks using a handful of threads. That sounds great!
Cut for time
This series has to end somewhere, so let’s end it here!
However, here is a list of some things I’d like to come back to:
Bundling & TypeScript
Using a bundler like Parcel so I can write some of the client-side logic in TypeScript, have it take care of building the SCSS, etc.
I do that to great effect in another project of mine and I’d like to show you how I did it!
Crafting ICMP-bearing IPv4 packets with the help of bitvec
So. Serializing IPv4 packets. Easy? Well, not exactly.
IPv4 was annoying to parse, because we had 3-bit integers, and 13-bit integers, and who knows what else. Serializing it is going to be exactly the same.
Right now, we don’t have a way to serialize that.
Let’s take the version and ihl fields, both of which are supposed
to take 4 bits, together making a byte. We could serialize them like this:
Lestac: The Making Of
Update: Lestac is now available in Early Access on itch.io! Read more on the official page
So, Lestac is out! Ain’t that something? For those who don’t know, it’s Sylvain and I’s entry for Ludum Dare 28, a video game jam that happens every four months.
Here’s how it looks:
You can play it now if you haven’t yet - it’s available for Linux, OS/X, and Windows. And then you can come back and read this postmortem if you will!
S-exps in your browser
The front end of the pool
I’ve been interested in reactive JavaScript for a while. At memoways, we strive to build snappy user interfaces for clients who like to interact with their data with as little latency as possible.
In the past two years, I learned front-end development on-the-fly, as the needs of the clients required it. Two years ago, I was still using jQuery. Then, I discovered space-pen thanks to my colleague Nicolas. It was nice to have proper ‘view’ objects, and use jQuery’s event system to have messages propagate throughout a hierarchy.
Day 4 (Advent of Code 2022)
Part 1
Let’s tackle the day 4 challenge!
In this one, we get an input like this:
2-4,6-8
2-3,4-5
5-7,7-9
2-8,3-7
6-6,4-6
2-6,4-8
Each line has two ranges: the first line has ranges containing 2, 3, 4, and 6, 7, 8. We must count how many pairs have ranges where one fully contains the other.
In Rust, we can express this with “inclusive ranges”
(std::ops::RangeInclusive),
and those implement Iterator, so we can do: