221 results for "":
Binding C APIs with variable-length structs and UTF-16
Okay, I lied.
I’m deciding - right this instant - that using wmic is cheating too. Oh, it was fair game when we were learning about Windows, but we’re past that now.
We know there’s IPv4 routing tables, and we know network interfaces have indices (yes, they do change when you disable/enable one, so ill-timed configuration changes may make our program blow up).
Generating a docker image with nix
There it is. The final installment.
Over the course of this series, we’ve built a very useful Rust web service that shows us colored ASCII art cats, and we’ve packaged it with docker, and deployed it to https://fly.io.
We did all that without using nix at all, and then in the last few chapters,
we’ve learned to use nix, and now it’s time to tell docker build goodbye,
along with this whole-ass Dockerfile:
A half-hour to learn Rust
In order to increase fluency in a programming language, one has to read a lot of it.
But how can you read a lot of it if you don’t know what it means?
In this article, instead of focusing on one or two concepts, I’ll try to go through as many Rust snippets as I can, and explain what the keywords and symbols they contain mean.
Ready? Go!
Variable bindings
Day 18 (Advent of Code 2022)
This time around, we’re porting a solution from C++ to Rust and seeing how it feels, how it performs, and what we can learn about both languages by doing that.
See Day 17 for the rationale re: porting solutions rather than writing my own from scratch. TL;DR is: it’s better than nothing, and we can still focus about learning Rust rather than spending entire days fighting off-by-one errors.
oocdoc, Part 2 — brummi
In the previous article, we saw how to use NaturalDocs, a language-agnostic documentation generator. Today we’ll see how to use brummi, a tool specific to ooc, written by Friedrich Weber.
Generating .json files
The first step to generate docs using brummi is to use rock,
to generate a set of .json files describing the code. The --backend
command-line option allows to select which backend you want rock to use
(the C backend is the default).
Peeking inside a Rust enum
During a recent Rust Q&A Session on my twitch
channel, someone asked a question that
seemed simple: why are small string types, like SmartString or SmolStr,
the same size as String, but small vec types, like SmallVec, are larger
than Vec?
Now I know I just used the adjective simple, but the truth of the matter is: to understand the question, we’re going to need a little bit of background.
crates.io phishing attempt
Earlier this week, an npm supply chain attack.
It’s turn for crates.io, the main public repository for Rust crates (packages).
The phishing e-mail looks like this:
And it leads to a GitHub login page that looks like this:
Several maintainers received it — the issue is being discussed on GitHub.
The crates.io team has acknowledged the attack and said they’d see if they can do something about it.
Futures Nostalgia
Up until recently, hyper was my favorite Rust HTTP framework. It’s low-level, but that gives you a lot of control over what happens.
Here’s what a sample hyper application would look like:
$ cargo new nostalgia
Created binary (application) `nostalgia` package
$ cd nostalgia
$ cargo add [email protected] --features "http1 tcp server"
Updating 'https://github.com/rust-lang/crates.io-index' index
Adding hyper v0.14 to dependencies with features: ["http1", "tcp", "server"]
$ cargo add tokio@1 --features "full"
Updating 'https://github.com/rust-lang/crates.io-index' index
Adding tokio v1 to dependencies with features: ["full"]
Three gamedev surprises
Despite their peaceful appearance, game developers actually lead thrilling lives! Here are three things I learned (or re-learned) about yesterday that I’d like to share with you, in the form of assumptions that revealed false.
VSync is relatively straightforward. Right?
As an obsessive-compulsive, bipolar, perfectionist game dev, getting your game to run smoothly on all kinds of operating systems, graphics cards, and drivers combination is something of a holy grail. Many look for it, but let’s be honest here, it never really turns out as expected.
Consuming Ethernet frames with the nom crate
Now that we’ve found the best way to find the “default network interface”… what can we do with that interface?
Well, listen for network traffic of course!
use rawsock:: open_best_library;
use std:: time:: Instant ;
fn main () -> Result <(), Error > {
let lib = open_best_library () ?;
let iface_name = format! ( r#"\Device\NPF_{}"# netinfo?
iface = libiface_name?
start =
iface |packet|
start
packet
?