Hi! I'm Amos. I write about how computers work - or at least, how
they sometimes work. I write long pieces in a casual style, where we take
our time to explore a problem. I tend to cover Rust a lot.
In my view, there's nothing that can't be explained if you're creative about
it. And I enjoy doing that very much! I've made long series about reading
files, the ICMP protocol, and I'm currently spending way too long talking about ELF executables.
Support me on Patreon,
in exchange for my eternal gratitude, and/or early access.
More series are listed over there
Surviving Rust async interfaces
I used to be afraid of async Rust. It's easy to get into trouble!
But thanks to the work done by the whole community, async Rust is getting
easier to use every week. One project I think is doing particularly great
work in this area is async-std.
Thoughts on going down the network stack
I have no shortage of ongoing writing projects - I still need to edit and
publish the final parts of making our own executable
I've recently announced I was working on a Rust book/series. Those are still
both on the table.
A dynamic linker murder mystery
I write a ton of articles about rust. And in those articles,
the main focus is about writing Rust code that compiles. Once it compiles,
well, we're basically in the clear! Especially if it compiles to a single
executable, that's made up entirely of Rust code.
There's more articles over there
Ever wonder who's writing these articles, anyway?